package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdRestrictCall {

    public static final MsgConfig DATA_REQ = new MsgConfig(MsgIdA.RESTRICT_CALL, 1, "限定召唤数据 の 请求");
    public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.RESTRICT_CALL, 2, "限定召唤数据 の 返回");

    public static final MsgConfig CALL_REQ = new MsgConfig(MsgIdA.RESTRICT_CALL,3,"限定召唤召唤 の 请求");
//    public static final MsgConfig CALL_RESP = new MsgConfig(MsgIdA.RESTRICT_CALL,4,"限定召唤召唤结果 の 返回");
    public static final MsgConfig PICK_HERO_REQ = new MsgConfig(MsgIdA.RESTRICT_CALL, 5, "限定召唤选定英雄 の 请求");

    public static final MsgConfig ON_GET_REWARD = new MsgConfig(MsgIdA.RESTRICT_CALL, 6, "限定召唤获取奖励 の 请求");
}
